Bitcoin is a digital currency and the new rock and roll. It’s also dividing gamers and music fans, according to reports of how different groups of people are reacting to Bitcoin’s growing influence on the Internet.
A recent Guardian article said that Bitcoin was turning gamers against musicians who accept it as payment for their work. The author wrote, “You know what really grinds my gears? Thanks to Bitcoin’s ridiculous surge in value over the past few months, I can’t play Team Fortress 2 without having to worry about whether or not my hobby will cause me financial hardship.”
The writer then goes on to give examples of gamer rage directed at Valve Corporation which developed Team Fortress 2 (TF2) a popular first-person shooter game that can be played online.
Gamers are not the only group to take issue with Bitcoin’s rise in value. Music fans who use it to pay for songs, shows and digital downloads are also upset about how much money they might owe on their transactions. Some sites require users to list prices in both fiat currency (e.g., USD) as well as cryptocurrency (BTC).
In this light, there are two things in the world that people who work with computers really enjoy. The first is video games, and the second is cryptocurrencies. These are both incredibly broad topics – after all, you need very different knowledge to make a great graphics engine than you do to program an efficient decentralized cryptocurrency or smart contract platform. But there’s something about these worlds in particular that attract programmers.
One thing these fields have in common is they both involve doing something new. Video games can’t be played without an understanding of technology – not just any old technology, but highly specific bits of hardware like graphics cards designed for 3D gaming , which run at 100+ Watts of power each . And that’s just one part of it. You need to understand how networking works, and how to generate a good framerate out of a set of simulated 3D objects.
All the while, you have teams of people from all over the world competing with each other to build better games that can run on more or less standard hardware. In most cases, what they’re trying to do is write programs that are just as fun as previous video games, but use new technology to do so in a way that’s better than the old . A single person who gets this perfectly well is incredibly rare. It takes many years even for a team of dozens of professionals working together to get it right. This is why video games are so hard .
Cryptocurrencies and decentralized programming platforms work essentially the same way. You need to understand how cryptography works, which is much more complicated than it appears. You need to have a good grasp of how currency works, which can be very counterintuitive . It’s not just about the inner workings of currency, but also currency as a tool for social organization – things like voting mechanisms or legal structures. And then you have to figure out what it means to have “trust” in an environment where participants are anonymous and potentially dangerous .
This new type of thing needs people who understand new technology and old-world systems at peak levels. This makes cryptocurrency developers some of the most highly valued people on Earth, because they bring two difficult fields together into something that was all but inconceivable just five years ago: cryptocurrency itself .
There’s a fundamental difference between the two kinds of communities, gamers expect to be able to financially benefit from their time and money, while music fans don’t.
That’s why no matter how great Streamroot is for developers, we always felt like we needed something else. That differentiator came when we met with Alexandre Strzelewicz, founder of ElasticPL, a marketplace protocol for live streaming games using smart contracts on Ethereum blockchain technology.
“We realized we shared the same vision: make it easy to monetize gamers’ audiences and offer them decentralized, low-cost access to content. That’s why we’re excited to announce our collaboration with Streamroot and ElasticPL!”